Description
Proto Protects San Francisco From Alien Invasion Via iPhone and iPod Touch
Gamemaker Tobias Batton Unleashes Action-Packed Proto Into Apple App Store
SAN FRANCISCO, Calif.--August 3, 2009-- Tobias Batton, critically-acclaimed independent game developer, today announced that Proto, a new game surrounding a fearless robot and his adventures as he valiantly defends the city of San Francisco from alien attack, is now available for download on the Apple App Store. Made for the iPhone and iPod touch, Proto is sure to entertain users with 11 levels of mechanical fun, impressive graphics and plenty of e-sarcasm.
"Proto's unique art style and immersive graphics will grab the attention of gamers and keep them entertained with its action-packed endeavors," said Tobias Batton. "The story told in Proto is unique and quirky; this in addition to the challenging tasks within the game should satiate gamers' addictions."
The story is simple: users become Proto, a high-energy, trigger-happy robot protecting the city of San Francisco, Calif., from invading aliens seeking exorbitant amounts of sourdough bread to keep their spaceships running. The objective of the game is for Proto to exterminate as many creatures as possible as they storm through the streets, ransacking the city for sourdough bread. Players can fight their way through 11 levels using Proto's various attack moves, acquiring high scores by scouring high and low to rid the city of all alien invaders.
Proto Protects San Francisco From Alien Invasion Via iPhone and iPod Touch
Gamemaker Tobias Batton Unleashes Action-Packed Proto Into Apple App Store
SAN FRANCISCO, Calif.--August 3, 2009-- Tobias Batton, critically-acclaimed independent game developer, today announced that Proto, a new game surrounding a fearless robot and his adventures as he valiantly defends the city of San Francisco from alien attack, is now available for download on the Apple App Store. Made for the iPhone and iPod touch, Proto is sure to entertain users with 11 levels of mechanical fun, impressive graphics and plenty of e-sarcasm.
"Proto's unique art style and immersive graphics will grab the attention of gamers and keep them entertained with its action-packed endeavors," said Tobias Batton. "The story told in Proto is unique and quirky; this in addition to the challenging tasks within the game should satiate gamers' addictions."
The story is simple: users become Proto, a high-energy, trigger-happy robot protecting the city of San Francisco, Calif., from invading aliens seeking exorbitant amounts of sourdough bread to keep their spaceships running. The objective of the game is for Proto to exterminate as many creatures as possible as they storm through the streets, ransacking the city for sourdough bread. Players can fight their way through 11 levels using Proto's various attack moves, acquiring high scores by scouring high and low to rid the city of all alien invaders.
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